-
软件
-
服务
-
支持
-
见解
-
对比
-
更多
First Screenshots of Hungribles (iOS)
June 13, 2011
First Screenshots of Hungribles (iOS)
Skill Shot Puzzle Game Explained as Futuremark® Games Studio Shows Hungribles at E3
HELSINKI, FINLAND June 13, 2011 After a successful E3 debut, Futuremark® Games Studio has released the first screenshots and gameplay details from Hungribles, the new skill shot puzzle game coming to iPhone® and iPad® this summer.
About Hungribles
Hungribles are tiny creatures with massive appetites. Their cravings are so powerful they can pull food through the air and into their waiting mouths. Only by feeding them tasty orbs can you satisfy their incredible hungers but when Hungribles get together you'll have your hands full trying to feed them all. Find out more at http://www.hungribles.com
Gameplay Revealed in New Screenshots
The aim of the game is to feed the Hungribles and make them happy. You do this by launching tasty orbs from a strange glowing mushroom slingshot. Pull back with one finger on the screen, slide on the screen to aim and then let go to let fly!
Screenshot: http://www.hungribles.com/images/screenshots/Hungribles1.png
Hungribles are so hungry that they literally draw food towards them, an effect that is a bit like gravity. Each Hungrible's "hunger force" affects the path of the tasty orb as it flies across the screen. Feeding a Hungrible can also affect its behavior and the challenge comes from predicting the trajectory of each orb and figuring out the best feeding order.
Screenshot: http://www.hungribles.com/images/screenshots/Hungribles2.png
Earn score bonuses by bouncing orbs off walls, curving them around Hungribles or hitting the Pot of Gold. Perfectionists can try to achieve a three star rating on every level. Compared to other physics-based puzzlers, in Hungribles there is more skill in aiming and the hunger inspired gravity effect is unique.
Hungribles is Futuremark Games Studio's first game for iOS devices and will be released later this summer.
Hungry for more?
Press mailing list
Editors of established gaming publications can register for review copies of our games by joining our press mailing list. Email fgs [at] futuremark [dot] com with your details.
Keywords and suggested tags
Hungribles, Futuremark Games Studio, skill shot, puzzle, iPhone, iPad, iOS, E3, screenshot
About Futuremark® Games Studio
Futuremark® Games Studio, wholly owned by Futuremark® Corporation, was formed in January 2008 to create original games with new and entertaining gameplay. The studio released its first title, the zero gravity FPS Shattered Horizon, for PC in November 2009. The studio is currently developing Hungribles for iPhone® and iPad® and has two further unannounced titles in development. Futuremark is based near Helsinki, Finland and maintains a sales office in Saratoga, California. For more information, please visit http://www.futuremark.com/
© 2011 Futuremark® Corporation. Futuremark® Games Studio, Hungribles and Shattered Horizon trademarks and logos, character names and distinctive likenesses, are the exclusive property of Futuremark Corporation. Apple, iPad and iPhone are trademarks of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc. The names of other companies and products mentioned herein may be the trademarks of their respective owners.
Company Contacts
Futuremark Press Room RSS Feed
Jaakko Haapasalo, Director
Futuremark Games Studio
Phone: +358 20 759 8250 (GMT+2)
Email: jhaapasa at futuremark dot com
Recent news
-
New Opacity Micromap test now in 3DMark for Android
October 9, 2024
-
NPUs now supported by Procyon AI Image Generation
September 6, 2024
-
Test the latest version of Intel XeSS in 3DMark
September 3, 2024
-
Introducing the Procyon Battery Consumption Benchmark
June 6, 2024
-
3DMark Steel Nomad is out now!
May 21, 2024
-
Procyon AI Inference now available on macOS
April 8, 2024
-
Procyon AI Image Generation Benchmark Now Available
March 25, 2024
-
Announcing the Procyon AI Image Generation Benchmark
March 21, 2024
-
3DMark Steel Nomad will be free for all 3DMark users.
December 20, 2023
-
Using 3DMark to measure sustained performance.
December 13, 2023
-
New NPUs supported by Procyon AI Benchmark
November 16, 2023
-
A preview of 3DMark Steel Nomad
November 10, 2023
-
Qualcomm Uses Procyon AI Benchmark at Snapdragon Summit
November 1, 2023
-
3DMark celebrates its 25th year!
October 26, 2023
-
3DMark Adds iOS Support to Solar Bay Ray Tracing Benchmark
September 11, 2023